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Crisley Farias - Generalist Artist

CONCEPT ART
As the Lead Concept Artist, my main job was to come up with ideas for the characters, monsters, and sometimes environments and assets as well. Although that was my primary role, for this project specifically, I also had to separate the concepts using a system we called layering. This process involved dividing the concept into layers and parts, which would later be animated to become game assets.

Monster Creation Process



Layering Structure Examples

Monster Concept Sheet Example

HUMAN CHARACTER CONCEPTS






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GAME ASSETS CONCEPTS







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